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Post Info TOPIC: Gameday 18 - October 30, 2019


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Gameday 18 - October 30, 2019
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Gameday 18 - October 30, 2019

Royal Oak Fearsome Beavers vs. Whalers
Iowa Crop Dusters vs. asdfjkl;
Toronto Rocket vs. BlackDevilHawks
Injured Reserve vs. Lethbridge Golden Seals
Nickle City Nerf Herders vs. KC Reserves
Blindsides vs. Newmarket Hurricanes
Lost Cause vs. The Ales
Broadway vs. BlackDevilHawks



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Just FYI, they changed Cirelli’s status from Out to Healthy right at game time and I couldn’t slot him in.

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Missed lineup for me, sorry guys.

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It would kinda make sense to just assume your lineup to whoever is playing on nights like this. Like, you couldn't even field a full team, so it's not like there were any ambiguities. You just get 0 for your OT player. (I realize this would cost me the game.)



-- Edited by Zach6668 on Wednesday 30th of October 2019 10:51:42 PM

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Pre nell site we used to have default lineups for when we forgot.

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Zach6668 wrote:

It would kinda make sense to just assume your lineup to whoever is playing on nights like this. Like, you couldn't even field a full team, so it's not like there were any ambiguities. You just get 0 for your OT player. (I realize this would cost me the game.)



-- Edited by Zach6668 on Wednesday 30th of October 2019 10:51:42 PM


 That’s what I did...put the guys who should play into the active lineup. 



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Another Gilmour division stinker between Arp and I.

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rich wrote:

Another Gilmour division stinker between Arp and I.


 Except, you played me...and won.



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Oh dear. I need some time off, I'm losing it.



-- Edited by rich on Thursday 31st of October 2019 09:15:59 AM

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Zach6668 wrote:

Gameday 18 - October 30, 2019

Royal Oak Fearsome Beavers 3.5 vs. Whalers 2.0
Iowa Crop Dusters 6.5 vs. asdfjkl; 3.0
Toronto Rocket 4.5 vs. BlackDevilHawks 1.5
Injured Reserve 10.0 vs. Lethbridge Golden Seals 1.5
Nickle City Nerf Herders 0.5 vs. KC Reserves 4.0
Blindsides 3.0OT vs. Newmarket Hurricanes 3.0
Lost Cause 1.0 vs. The Ales 3.5
Broadway 5.0 vs. BlackDevilHawks 1.5


 



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rich wrote:

Pre nell site we used to have default lineups for when we forgot.


 Ya but it was a fixed lineup. Kinda meh unless you forgot a Sat night.



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What if each team maintained a list that ordered their Fs, Ds, and Gs and then if someone misses a lineup, whoever does the scores (or more formally, me or Duane) put together the lineup simply by picking the top available players. I would say include injured/scratched players as well, just as some sort of penalty, and to avoid people gaming it, say they aren't sure if someone is going to be scratched but they only have 1 other option or something, so they "miss" their lineup knowing they'll get the players who played... make sense?

Anyways, then I'd say as a penalty you don't get an OT player, so you get a 0 for the purposes of determining a tie or OT win/loss.


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The IR are having some season... 16-3 start...

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I think I looked at my team yesterday, but assumed there was no game because I had such a weak lineup. I should of plugged guys in anyways.

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Zach6668 wrote:

What if each team maintained a list that ordered their Fs, Ds, and Gs and then if someone misses a lineup, whoever does the scores (or more formally, me or Duane) put together the lineup simply by picking the top available players. I would say include injured/scratched players as well, just as some sort of penalty, and to avoid people gaming it, say they aren't sure if someone is going to be scratched but they only have 1 other option or something, so they "miss" their lineup knowing they'll get the players who played... make sense?

Anyways, then I'd say as a penalty you don't get an OT player, so you get a 0 for the purposes of determining a tie or OT win/loss.


 I think that's a very good idea.

 

I think we should probably omit the G's part of it though.



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Might get a bit irritating with all the add/drops and trades that happen over the course of the season, that's something to think about as well. It would be another piece of league maintenance you would have to do, unnecessarily.

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I don't agree.

People could get lazy. Then lazy turns into more lazy


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DaveyG wrote:

I think I looked at my team yesterday, but assumed there was no game because I had such a weak lineup. I should of plugged guys in anyways.


 This is why I try to post the gameday threads as early as I remember so people can see those, but I didn't get the Wednesday one up as early as I wanted. Speaking of which, we have a game Friday... lol



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Zach6668 wrote:
DaveyG wrote:

I think I looked at my team yesterday, but assumed there was no game because I had such a weak lineup. I should of plugged guys in anyways.


 This is why I try to post the gameday threads as early as I remember so people can see those, but I didn't get the Wednesday one up as early as I wanted. Speaking of which, we have a game Friday... lol


 Some of us do. I'm playing the Blindsides and it's not a Thursday, Sunday or Monday.



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wut


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rinswun wrote: God my team is terrible

Adam wrote: Your team that put up a ten-spot on a Sunday?

rinswun wrote: That’s the problem. They think they’re playing football, only score on Sundays and the occasional Thursday and Monday.



-- Edited by Adam on Thursday 31st of October 2019 12:04:28 PM

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Yeh, you’re golden here Adam. You got this!

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Zach6668 wrote:

What if each team maintained a list that ordered their Fs, Ds, and Gs and then if someone misses a lineup, whoever does the scores (or more formally, me or Duane) put together the lineup simply by picking the top available players. I would say include injured/scratched players as well, just as some sort of penalty, and to avoid people gaming it, say they aren't sure if someone is going to be scratched but they only have 1 other option or something, so they "miss" their lineup knowing they'll get the players who played... make sense?

Anyways, then I'd say as a penalty you don't get an OT player, so you get a 0 for the purposes of determining a tie or OT win/loss.


 That seems like a lot of work; more for whomever is doing the scores than the person who should have set their lineup in the first place.

I noticed  that Yahoo has a programming API -- if I ever figure it out for personal use I could expand it to everything.



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